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Front Page Sports Football Ativador

Updated: Mar 15, 2020





















































About This Game Recruit, train, and coach your players to compete against 32 other teams in Pro League on your way to the bowl. Being an effective coach is about developing the right skills for each player, strategizing for the games and seasons ahead, planning for the unexpected, and knowing when to push your players to the limit.Front Page Sports Football is a strategic football sim featuring fully customizable Gameplans drawing from over 2,300 plays. As the manager and coach, it's up to you to scout and draft new talent, analyze your opponents' weaknesses, and develop your players' skillsets on the road to victory.Key Features:Manage your team through multiple seasons.Customizable Gameplans with over 2,300 plays.Coach your team in real-time to adjust strategies.20+ player statistics that influence performance.Scout and draft new players, or recruit from opposing teams.2D and 3D game replays for analysis and preparation.Set training regimens and manage injured players. a09c17d780 Title: Front Page Sports FootballGenre: Sports, StrategyDeveloper:Cyanide StudioPublisher:Cyanide StudioRelease Date: 2 Oct, 2014 Front Page Sports Football Ativador **Update - 10\/10\/14**After starting a new league with the new patch and playing the 2 preseason games, I still feel that this game falls extremely short of the mark. Contrary to the patch notes, there is still no initial draft. Kick\/punt return yardage is still incorrect. The game still doesn't feel like football, but more importantly, it's simply not fun. Getting through 2 preseason games felt like a chore (I might add that I've played through many, many seasons in FOF7 and PFS and loved every second of it).On the plus side, the new 3D camera angles are nice, but not nearly enough to make this game playable. Overall, I didn't really see anything changed in the patch to keep me interested.I really wanted to like this, but due to the fact that this game is still extremely tedious and non-immersive, my (non)recommendation has not changed.Currently 1.5 \/ 10-----------------------------------------------------------------------------------------------------I am a huge fan of both sport management games and football and there hasn't been a good football management\/coaching game made in some time. Needless to say, I was very excited when I heard that this franchise was being revived... Unfortunately I have been very disappointed so far. So far I've only played 2 preseason games and these are a few of the issues I've found:*No initial draft - You're given a team to start with and have no control over who's on it.*No 4th down conversions as far as I can tell. There is a category for it in the game recap screen but every time I've had a 4th and short the AI decided to punt automatically.*No 2 point conversions... Very frustrating.*No onside kicks... Again, this is a necessity if you're trailing late in a game. None to be found here.*Quarterbacks like to throw to receivers who are well covered even if another is wide open.*On the flipside, defensive backs have a tendancy to either stay a few yards away from the receiver they're supposed to cover or just not cover him at all. This is probably my biggest annoyance at the moment.*No forward progress - If the ball carrier picks up yardage and then gets pushed back, the ball is spotted where the play ended.*Incorrect yardage for kick\/punt returns - On several occasions I've seen a kick returner tackled before he gets to the 20 yet is still awarded a return of ~35 yards.*Blitzing doesn't seem to be effective in the slightest. I'll have to do some more experimentation on that, though.*You are limited to 16 plays from your playbook on each play meaning that sometimes the play that you really want to call may not be available.*There are all sorts of grammatical errors and typos.*The only penalties I've encountered thus far are offensive offside and illegal contact.*No play clock.*No audibles.*3D view is simply useless. The 2D overhead is much better for diagnosing what's going on on the field.*There appears to be no multiplayer whatsoever, not even local.These are just the issues I've noticed right off the bat. I haven't even really messed with the managerial side of things yet. As it stands, this game feels like a very early alpha and in its current state I couldn't recommend it to anybody. Hopefully it will improve with time, but for now I'd advise you to stay away.. So many basic things wrong here, both from an AI perspective and a basic gameplay perspective. Echo the comment about draftable free agents being too strong... why even have a draft? No ability to stop the clock outside of using timeouts. No "half the distance to the goal line" penalties. no ability to adjust your teams pace by not running time off the 35 second clock. It looks good but so much of what's happening doesn't make sense (also too easy to pick up yards with a decent running back.) Game could use a pause button too, unless I missed it.. For all the money Steam brings in, can you please hire 1 person to test submitted games ?This thing is utter PooDoo.. This thing's so bad that I really don't know where to start. Forget the glaring technical problems (fixed size UI in 2014... are you serious?), the football side of it is just plain bizarre. Go for it on fourth down? Nope. Have zone coverage schemes where the dbacks and linebackers actually attempt to cover receivers? Nope. Kicking options besides belting it straight down the middle? Nope. Have access to your whole playbook? Nope. Okay, so the latter has an element of realism to it, but not when you're facing third and long and most of the plays offered are runs. Take starters out the game once the result looks nailed on? Nope. Audibles? Not unless you count the player swearing at the game. Visible play clock whilst calling plays? Nah... that'd be far to sensible. Have play action plays somehow described as such? Nope. Okay, again, that might be somehow realistic, but draws are denoted as such, so why not the opposite? Forward progress? Nope. Challenge flags? Nope. Fumbles? Well, there's a stat for them, but clearly the players all have outstanding ball protection skills because I'm yet to see one in 4-5 matches. Just don't buy this. Please, don't. I'd love a decent NFL head coach + O\/D co-ordinator + the interesting bits of GM sim, but this really isn't it. Even slightly. At all.. I wish I could un-buy this one. I figured I'd give it some time to work out the bugs, only to find out they will never be fixed. By then, I tried to get my money back but was told that too much time had expired since the original purchase. - Nothing works.- No sound.- Full of bugs.- Unplayable.- Not Fun.That pretty much sums up how much this game sucks and how much the devs suck right along with it. Next time, finish a game if you're going to sell it, even if it's on early access. If I could vote 1000 times on how much this game sucks, it wouldn't be enough.. Not as good as FPS 98 at all. NeedsAbilities to build uniforms the way you want to, color wheel, fonts, stripes, helmets, facemasks, socks.Abilities to build your own roster or modify a current rosterAbilities to modify all the teams in league (Logo, Fields, Uniforms, Coachs ect)Abilities to set league size and leage rulesAbilities to select pre set league rules\/sizes (ie CFL, AFL, NFL, NCAA, Highschool)These were the quickest things I was extremely disappointed with.Oh, also the first and foremost thing the game needs to not lock up and crash every time you try to advance a week.Another review talks about all the missing rules and other things that are messed up. I can even get to that poin in the game. Read the other reviews as well!. Guys... This game sucks! I have been waiting on them to send patches with no luck as I still can't play 3d only the moving dot sim option! But there is hope and I know where you need to go...CHECKOUT AXIS FOOTBALL!The 2015 version was simplistic but fun and the developer is extremely active. Currently they are working on the 2016 version which they want to put in alot of the modification options just like the old FPS game as well as other league customization options. The problem is they need the money for development of all the add ons they want to do. The first game was built on a $450 budget and they are trying to raise $10,000 to help with the 2016 build. Please check them out the game is sold through steam and they have a kickstarter up where they are trying to get people to help with raising the money. Donaters can sign up for different levels and each level gives you something in return with the starter being a copy of the game when done. So you are not just throwing the money away. Here are the links so PLEASE check them out! https:\/\/www.kickstarter.com\/projects\/169597452\/axis-football-2016 https:\/\/twitter.com\/axisgamesdev\/status\/663402563950272512 https:\/\/www.facebook.com\/AxisGames\/posts\/10153582324820255 Thanks!. So far, I can't recommend this. It has a clunky, hard to use UI, seems a bit cheap, and, worst of all, has wonky player, team, and league information. It's difficult to tell who is or isn't good, there are very limited options in terms of managing the team and contracts, etc.... I've only played a little bit so far, because hopefully mods and such will improve things in the short term and Cyanide works out clunky bugs in the long term. I desperately want a good football management sim, but this isn't one right now.. This was a scam. Steam should make them take this down and refund the money that was stole from us.

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